TouchScreenKeyboardNamespace: UnityEngine
Description

Interface into the native iPhone and Android on-screen keyboards - it is not available on other platforms.

This interface allows to display different types of the keyboard: ASCII, Numbers, URL, Email, and others.

Because the appearance of the keyboard has the potential to obscure portions of your user interface, it is up to you to make sure that parts of your user interface are not obscured when the keyboard is being displayed.

TouchScreenKeyboard.visible and TouchScreenKeyboard.area should be used to determine if the keyboard is being shown (activated) and what portion of the screen is using.
Static Variables
area Returns portion of the screen which is covered by the keyboard.
hideInput Will text input field above the keyboard be hidden when the keyboard is on screen?
visible Returns true whenever any keyboard is completely visible on the screen.
Variables
active Is the keyboard visible or sliding into the position on the screen?
done Specifies if input process was finished. (Read Only)
text Returns the text displayed by the input field of the keyboard.
wasCanceled Specifies if input process was canceled. (Read Only)
Static Functions
Open Opens the native keyboard provided by OS on the screen.