DetailPrototypeNamespace: UnityEngine
Description

Detail prototype used by the Terrain GameObject.

This can be grass, or a flower..
Variables
bendFactor Bend factor of the detailPrototype.
dryColor Color when the DetailPrototypes are "dry".
healthyColor Color when the DetailPrototypes are "healthy".
maxHeight Maximum height of the grass billboards (if render mode is GrassBillboard).
maxWidth Maximum width of the grass billboards (if render mode is GrassBillboard).
minHeight Minimum height of the grass billboards (if render mode is GrassBillboard).
minWidth Minimum width of the grass billboards (if render mode is GrassBillboard).
noiseSpread How spread out is the noise for the DetailPrototype.
prototype GameObject used by the DetailPrototype.
prototypeTexture Texture used by the DetailPrototype.
renderMode Render mode for the DetailPrototype.