InteractiveCloth.AddForceAtPosition
AddForceAtPosition(force: Vector3, position: Vector3, radius: float, mode: ForceMode = ForceMode.Force): void;
void AddForceAtPosition(Vector3 force, Vector3 position, float radius, ForceMode mode = ForceMode.Force);
def AddForceAtPosition(force as Vector3, position as Vector3, radius as float, mode as ForceMode = ForceMode.Force) as void
Description

Adds force force to all vertices of the cloth mesh which are with radius distance of position.