Cloth.randomAcceleration
var randomAcceleration: Vector3;
Description

A random, external acceleration applied to the cloth.

Use this to simulate randomly changing forces on the cloth, such as wind turbulences waving a flag. See Also: Cloth.externalAcceleration, InteractiveCloth.AddForceAtPosition.
	// Simulate wind going trough the X axis.	

transform.GetComponent(Cloth).randomAcceleration = Vector3(10, 0, 0);