Cloth.externalAcceleration
var externalAcceleration: Vector3;
Description

A constant, external acceleration applied to the cloth.

Use this to simulate constant forces on the cloth, such as wind waving a flag. See Also: Cloth.randomAcceleration, InteractiveCloth.AddForceAtPosition.
	// Make this cloth fall at half speed (if is affected by gravity).

transform.GetComponent(Cloth).externalAcceleration = -Physics.gravity/2;