GUILayoutUtility.GetRect
static function GetRect(content: GUIContent, style: GUIStyle): Rect;
static function GetRect(content: GUIContent, style: GUIStyle, params options: GUILayoutOption[]): Rect;
Parameters

content The content to make room for displaying.
style The GUIStyle to layout for.
options An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
Returns
Rect A rectangle that is large enough to contain content when rendered in style.
Description

Reserve layout space for a rectangle for displaying some contents with a specific style.

	// Shows the button rect properties in a label when the mouse is over it
	var buttonText : GUIContent = new GUIContent("some button"); 
	var buttonStyle : GUIStyle = GUIStyle.none; 
	
	function OnGUI() { 
		var rt : Rect = GUILayoutUtility.GetRect(buttonText, buttonStyle); 
		if (rt.Contains(Event.current.mousePosition)) { 
			GUI.Label(Rect(0,20,200,70), "PosX: " + rt.x + "\nPosY: " + rt.y + 
				  "\nWidth: " + rt.width + "\nHeight: " + rt.height);
		} 
		GUI.Button(rt, buttonText, buttonStyle); 
	}
static function GetRect(width: float, height: float): Rect;
static function GetRect(width: float, height: float, style: GUIStyle): Rect;
static function GetRect(width: float, height: float, params options: GUILayoutOption[]): Rect;
static function GetRect(width: float, height: float, style: GUIStyle, params options: GUILayoutOption[]): Rect;
Parameters

width The width of the area you want.
height The height of the area you want.
style An optional GUIStyle to layout for. If specified, the style's padding value will be added to your sizes & its margin value will be used for spacing.
options An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
Returns
Rect The rectanlge to put your control in.
Description

Reserve layout space for a rectangle with a fixed content area.

static function GetRect(minWidth: float, maxWidth: float, minHeight: float, maxHeight: float): Rect;
static function GetRect(minWidth: float, maxWidth: float, minHeight: float, maxHeight: float, style: GUIStyle): Rect;
static function GetRect(minWidth: float, maxWidth: float, minHeight: float, maxHeight: float, params options: GUILayoutOption[]): Rect;
static function GetRect(minWidth: float, maxWidth: float, minHeight: float, maxHeight: float, style: GUIStyle, params options: GUILayoutOption[]): Rect;
Parameters

minWidth The minimum width of the area passed back.
maxWidth The maximum width of the area passed back.
minHeight The minimum width of the area passed back.
maxHeight The maximum width of the area passed back.
style An optional style. If specified, the style's padding value will be added to the sizes requested & the style's margin values will be used for spacing.
options An optional list of layout options that specify extra layouting properties. Any values passed in here will override settings defined by the style.
See Also: GUILayout.Width, GUILayout.Height, GUILayout.MinWidth, GUILayout.MaxWidth, GUILayout.MinHeight, GUILayout.MaxHeight, GUILayout.ExpandWidth, GUILayout.ExpandHeight.
Returns
Rect A rectangle with size between minWidth & maxWidth on both axes.
Description

Reserve layout space for a flexible rect.

The rectangle's size will be between the min & max values.