GL.Vertex3
static function Vertex3(x: float, y: float, z: float): void;
Description

Submit a vertex.

In OpenGL this matches glVertex3f(x,y,z); on other graphics APIs the same functionality is emulated.

This function can only be called between GL.Begin and GL.End functions.
	// Draws a line from the bottom left
	// to the top right of the Screen
	// Using GL.Vertex3
	var mat : Material;

function OnPostRender() { if (!mat) { Debug.LogError("Please Assign a material on the inspector"); return; } GL.PushMatrix(); mat.SetPass(0); GL.LoadOrtho(); GL.Begin(GL.LINES); GL.Vertex3(0,0,0); GL.Vertex3(1,1,0); GL.End(); GL.PopMatrix(); }