GL.Vertex
static function Vertex(v: Vector3): void;
Description

Submit a vertex.

In OpenGL this matches glVertex3f(v.x,v.y,v.z); on other graphics APIs the same functionality is emulated.

This function can only be called between GL.Begin and GL.End functions.
	// Draws a line from the bottom right
	// to the top left of the Screen
	// Using GL.Vertex
	var mat : Material;

function OnPostRender() { if (!mat) { Debug.LogError("Please Assign a material on the inspector"); return; } GL.PushMatrix(); mat.SetPass(0); GL.LoadOrtho(); GL.Begin(GL.LINES); GL.Vertex(Vector3(1,0,0)); GL.Vertex(Vector3(0,1,0)); GL.End(); GL.PopMatrix(); }