TextureFormat.ARGB32
Description

Color with an alpha channel texture format.

See Also: Texture2D.Texture2D, texture assets.
	function Start () {
		// Create a new ARGB texture and assign it to the renderer's material
		var texture = new Texture2D (128, 128, TextureFormat.ARGB32, false);
		renderer.material.mainTexture = texture;
	}