SystemInfo.graphicsPixelFillrate
static var graphicsPixelFillrate: int;
static int graphicsPixelFillrate;
static graphicsPixelFillrate as int
Description

Approximate pixel fill-rate of the graphics device (Read Only).

Returns pixel fill-rate in megapixels/second, or -1 if fillrate of the device is not known.

See Also: SystemInfo.graphicsShaderLevel.
	// Prints "3800" on GeForce 8600M GT (3800 MPix/s)

print (SystemInfo.graphicsPixelFillrate);
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        print(SystemInfo.graphicsPixelFillrate);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		print(SystemInfo.graphicsPixelFillrate)