Rigidbody2D.AddForce
AddForce(force: Vector2): void;
void AddForce(Vector2 force);
def AddForce(force as Vector2) as void
Parameters

force Components of the force in the X and Y axes.
Description

Apply a force to the rigidbody.

The force is specified as two separate components in the X and Y directions (there is no Z direction in 2D physics). The object will be accelerated by the force according to the law force = mass x acceleration - the larger the mass, the greater the force required to accelerate to a given speed.

See Also: AddForceAtPosition, AddTorque, mass, velocity, Rigidbody.AddForce.