QualitySettings.vSyncCount
static var vSyncCount: int;
static int vSyncCount;
static vSyncCount as int
Description

The VSync Count.

The number of VSyncs that should pass between each frame. Use 'Don't Sync' (0) to not wait for VSync. Value must be 0, 1 or 2.
	// Sync framerate to monitors refresh rate

QualitySettings.vSyncCount = 1;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        QualitySettings.vSyncCount = 1;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		QualitySettings.vSyncCount = 1

See Also: Quality Settings.