Returns the file base component of the specified path string without the extension.
//Remember to import IO to make Path work. import System.IO;function Start () { //This will print "foo". Debug.Log(Path.GetFileNameWithoutExtension("SomeFileAtfoo.extension")); }
using System.IO; using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void Start() { Debug.Log(Path.GetFileNameWithoutExtension("SomeFileAtfoo.extension")); } }
import System.IO import UnityEngine import System.Collections public class Example(MonoBehaviour): def Start() as void: Debug.Log(Path.GetFileNameWithoutExtension('SomeFileAtfoo.extension'))