GameObjectUtility.AreStaticEditorFlagsSet
static function AreStaticEditorFlagsSet(go: GameObject, flags: StaticEditorFlags): bool;
static bool AreStaticEditorFlagsSet(GameObject go, StaticEditorFlags flags);
static def AreStaticEditorFlagsSet(go as GameObject, flags as StaticEditorFlags) as bool
Description

Returns true if the passed in StaticEditorFlags are set.