GUIStyleState.background
var background: Texture2D;
Description

The background image used by GUI elements in this given state.

	// Assigns a texture to customStyles[0] for when the control
	// is pressed down

var aTexture : Texture2D;

function OnGUI() { if(!aTexture) { Debug.LogError("Assign a texture on the editor first"); return; } if(GUI.skin.customStyles.Length > 0) GUI.skin.customStyles[0].active.background = aTexture; }