GUIStyle.active
var active: GUIStyleState;
Description

Rendering settings for when the control is pressed down.

	// Assigns a texture to button for when the control
	// is pressed down

var aTexture : Texture2D;

function OnGUI() { if(!aTexture) { Debug.LogError("Assign a texture on the editor first"); return; } GUI.skin.button.active.background = aTexture; }