EditorGUIUtility.CommandEvent
static function CommandEvent(commandName: string): Event;
static Event CommandEvent(string commandName);
static def CommandEvent(commandName as string) as Event
Description

Creates an event.

	var win : EditorWindow;

// Sends a paste event to an EditorWindow, as if Paste was selected from the Edit menu. win.SendEvent(EditorGUIUtility.CommandEvent("Paste"));