Cursor.SetCursor(Texture2D,CursorMode)
Description

Change the mouse cursor to the set texture OnMouseEnter.

Reset the cursor to default OnMouseExit.
	var cursorTexture : Texture2D;
	var cursorMode : CursorMode = CursorMode.Auto;
	var hotSpot : Vector2 = Vector2.zero;

function OnMouseEnter () { Cursor.SetCursor(cursorTexture, hotSpot, cursorMode); }

function OnMouseExit () { Cursor.SetCursor(null, Vector2.zero, cursorMode); }
static function SetCursor(texture: Texture2D, hotspot: Vector2, cursorMode: CursorMode): void;
static void SetCursor(Texture2D texture, Vector2 hotspot, CursorMode cursorMode);
static def SetCursor(texture as Texture2D, hotspot as Vector2, cursorMode as CursorMode) as void
Parameters

texture The texture to use for the cursor.
hotspot The offset from the top left of the texture to use as the target point (must be within the bounds of the cursor).
cursorMode Allow this cursor to render as a hardware cursor on supported platforms, or force software cursor.
Description

Specify a custom cursor that you wish to use as a cursor.