Animator.StopRecording
StopRecording(): void;
void StopRecording();
def StopRecording() as void
Description

Stops animator record mode.

A call to StopRecording will lock the recording buffer's contents in its current state. The data get saved for subsequent playback with StartPlayback. See Also: StartRecording, recordingStartTime, recordingStopTime, StartPlayback, StopPlayback, playbackTime.