exitCode | 可选退出代码,播放器应用程序在 Windows、macOS 和 Linux 上终止时返回。默认值为 0。 |
退出播放器应用程序。
关闭正在运行的应用程序。编辑器中会忽略 Application.Quit 调用。
如果在其他应用程序中运行 Unity 时要使用 Application.Quit,请参阅 UnityasaLibrary-Android 将 Unity 作为库使用 手册页面以了解更多信息。
注意:在大多数情况下,iOS 下的应用程序终止应由用户自行决定。
在 iOS 播放器中调用此方法可能会向用户显示应用程序已崩溃
请参考 Apple 技术页面 qa1561 (Apple Technical Page qa1561) 以了解更多详细信息。
using UnityEngine; using System.Collections;
// Quits the player when the user hits escape
public class ExampleClass : MonoBehaviour { void Update() { if (Input.GetKey("escape")) { Application.Quit(); } } }
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