class in UnityEditor.Experimental.AssetImporters
切换到手册用于向 Unity 的资源导入管线注册派生自 ScriptedImporter 的自定义资源导入器的类属性。
using UnityEngine; using UnityEditor.Experimental.AssetImporters;
[ScriptedImporter(version: 1, ext: "sphere", AllowCaching = true)] public class SphereImporter : ScriptedImporter { public override void OnImportAsset(AssetImportContext ctx) { // ... } }
AllowCaching | 启用缓存服务器上传和下载。 |
AutoSelect | 确定是否为指定的扩展名自动选择导入器。 |
fileExtensions | 脚本化导入器处理的文件扩展名列表,不带前导句点字符。 |
importQueuePriority | 根据类型控制资源导入顺序。正值表示推迟源资源文件的处理,而负值则将它们放在导入过程比较靠前的部分。 |
version | 导入器版本号,导入层用它来检测导入器新版本,并在发生此类事件时触发重新导入,从而应用对脚本化导入器的最新更改。 |
ScriptedImporterAttribute | 使用 ScriptedImporter 属性可向 Unity 的资源导入管线注册派生自 ScriptedImporter 的自定义资源导入器。最佳做法是每次脚本更改时递增脚本化导入器的版本号。这会强制重新导入用较低版本号导入的资源。如果 Unity Editor 设置“Auto-Update”设置为启用,在编辑器外部编辑并保存脚本会触发脚本和对应类型的所有资源的重新导入。 |
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.