VideoPlayer 读取的图像的目标类型。
CameraFarPlane | 在摄像机场景后面绘制视频内容。 |
CameraNearPlane | 在摄像机场景前面绘制视频内容。 |
RenderTexture | 将视频内容绘制到 RenderTexture 中。 |
MaterialOverride | 将视频内容绘制到用户指定的游戏对象的当前材质属性中。 |
APIOnly | 请勿在任何位置绘制视频内容,但仍然使它通过 API 中 VideoPlayer 的纹理属性可用。 |
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