在 Game 视图中或主机 PC 上的主窗口中枚举可用的 XR 渲染模式。仅当 Unity Editor 处于播放模式时才会进行 XR 渲染。
None | 在 Game 视图中或主机 PC 上的主窗口中禁用任何眼睛的渲染。 |
LeftEye | 在 Game 视图窗口中或主机 PC 上的主窗口中渲染 XR 设备的左眼。 |
RightEye | 在 Game 视图窗口中或主机 PC 上的主窗口中渲染 XR 设备的右眼。 |
BothEyes | 在 Game 视图中或主机 PC 上的主窗口中并排渲染 XR 设备的双眼。 |
OcclusionMesh | 在 Game 视图中或主机 PC 上的主窗口中并排渲染 XR 设备的双眼以及遮挡网格。 |
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