Experimental: this API is experimental and might be changed or removed in the future.

PrefabStageUtility

class in UnityEditor.Experimental.SceneManagement

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描述

与预制件阶段相关的实用方法。

静态函数

GetCurrentPrefabStage获取当前的预制件阶段,如果没有,则返回 null。
GetPrefabStage获取包含给定游戏对象的预制件阶段。

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