Width of the texture in pixels. (Read Only)
// Print texture size to the Console var texture : Texture; function Start () { print("Size is " + texture.width + " by " + texture.height); }
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { public Texture texture; void Start() { print("Size is " + texture.width + " by " + texture.height); } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): public texture as Texture def Start() as void: print(((('Size is ' + texture.width) + ' by ') + texture.height))