TextAsset.text
var text: string;
string text;
text as string
Description

The text contents of the .txt file as a string. (Read Only)

	var asset : TextAsset;

function Start () { print(asset.text); }
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    public TextAsset asset;
    void Start() {
        print(asset.text);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	public asset as TextAsset

	def Start() as void:
		print(asset.text)