Sprites.IPackerPolicy.OnGroupAtlases
OnGroupAtlases(target: BuildTarget, job: PackerJob, textureImporters: TextureImporter[]): void;
void OnGroupAtlases(BuildTarget target, PackerJob job, TextureImporter[] textureImporters);
def OnGroupAtlases(target as BuildTarget, job as PackerJob, textureImporters as TextureImporter[]) as void
Description

Implement custom atlas grouping here.