Renderer.castShadows
var castShadows: bool;
bool castShadows;
castShadows as bool
Description

Does this object cast shadows?

	// make the object not cast shadows
	renderer.castShadows = false;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        renderer.castShadows = false;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		renderer.castShadows = false

See Also: receiveShadows, Light.shadows.