Projector.ignoreLayers
var ignoreLayers: int;
int ignoreLayers;
ignoreLayers as int
Description

Which object layers are ignored by the projector.

See layer mask.

By default this is zero - i.e. no layers are ignored. Each set bit in ignoreLayers will make this layer not affected by the projector.
	function Start() {
		var proj : Projector = GetComponent (Projector);
		// Make the projector ignore Default (0) layer
		proj.ignoreLayers = (1<<0);
	}