Plane.GetSide
GetSide(inPt: Vector3): bool;
Description

Is a point on the positive side of the plane?

var goalLine1: Plane;
var goalLine2: Plane;
var leftSideLine: Plane;
var rightSideLine: Plane;

function GoalScored(ballPos: Vector3) { // If the ball is within the sidelines... if (!leftSideLine.GetSide(ballPos) && !rightSideLine.GetSide(ballPos)) { // If the ball is over goal line 1 then it's a goal for team 1... if (goalLine1.GetSide(ballPos)) return 1; // ...else if the ball is over goal line 2 then it's a goal for team 2. else if (goalLine2.GetSide(ballPos)) return 2; } // Otherwise, it isn't a goal for either team. return 0; }