PhysicMaterial.PhysicMaterial
PhysicMaterial()
Description

Creates a new material.

It is usually easier to just use collider.material and modify the attached material directly.
	// Creates a new material and attaches it

function Start () { var material = new PhysicMaterial(); material.dynamicFriction = 1; collider.material = material; }
PhysicMaterial(name: string)
Description

Creates a new material named name.

	// Creates a new material attaches and attaches it

function Start () { var material = new PhysicMaterial("New Material"); material.dynamicFriction = 1; collider.material = material; }