ParticleSystem.simulationSpace
var simulationSpace: ParticleSystemSimulationSpace;
Description

This selects the space in which to simulate particles. It can be either world or local space.

var useLocal : boolean = true;

function Start () {
	useLocal = (particleSystem.simulationSpace == ParticleSystemSimulationSpace.Local);
}

function Update () {
	particleSystem.simulationSpace = (useLocal ? ParticleSystemSimulationSpace.Local : ParticleSystemSimulationSpace.World);
}

function OnGUI() {
	useLocal = GUI.Toggle(new Rect(10, 60, 200, 30), useLocal, " Use Local Simulation Space");
}