ParticleSystem.maxParticles
var maxParticles: int;
Description

The maximum number of particles to emit.

var hSliderValue : float = 0.0;

function Update () { particleSystem.maxParticles = hSliderValue; }

function OnGUI() { hSliderValue = GUI.HorizontalSlider(new Rect(25, 25, 100, 30), hSliderValue, 0.0F, 100.0F); }