Object.bool
Description

Does the object exist?

The two examples below give the same result.
	// check if there is a rigidbody attached to this transform

if (rigidbody) Debug.Log("Rigidbody attached to this transform");
...is the same as this...
	// another way to check if a rigidbody is attached to this transform

if (rigidbody != null) Debug.Log("Rigidbody attached to this transform");