OnMouseEnter is called when the mouse entered the GUIElement or Collider.
// Attach this script to a mesh to make
// it red when the mouse is over the mesh function OnMouseEnter () {
renderer.material.color = Color.red;
}
using UnityEngine; using System.Collections; public class Example : MonoBehaviour { void OnMouseEnter() { renderer.material.color = Color.red; } }
import UnityEngine import System.Collections public class Example(MonoBehaviour): def OnMouseEnter() as void: renderer.material.color = Color.red