MonoBehaviour.OnLevelWasLoaded(int)
Description

This function is called after a new level was loaded.

level is the index of the level that was loaded. Use the menu item File->Build Settings... to see what scene the index refers to. See Also: Application.LoadLevel.
	// Prints "Woohoo" when level 13 is loaded.

function OnLevelWasLoaded (level : int) { if (level == 13) { print ("Woohoo"); } }
OnLevelWasLoaded can be a co-routine, simply use the yield statement in the function.