MonoBehaviour.IsInvoking
IsInvoking(methodName: string): bool;
Description

Is any invoke on methodName pending?

	// Instantiates a project after 2 seconds when Space key was pressed
	// and it will only call the function after the function has ended its execution

var projectile : Rigidbody;

function Update() { if(Input.GetKeyDown(KeyCode.Space) && !IsInvoking("LaunchProjectile")) Invoke("LaunchProjectile", 2); }

function LaunchProjectile () { var instance : Rigidbody = Instantiate(projectile); instance.velocity = Random.insideUnitSphere * 5; }
IsInvoking(): bool;
Description

Is any invoke pending on this MonoBehaviour?