MonoBehaviour.Invoke
Invoke(methodName: string, time: float): void;
Description

Invokes the method methodName in time seconds.

	// Launches a projectile in 2 seconds

var projectile : Rigidbody;

Invoke("LaunchProjectile", 2);

function LaunchProjectile () { var instance : Rigidbody = Instantiate(projectile); instance.velocity = Random.insideUnitSphere * 5; }