Mesh.RecalculateBounds
RecalculateBounds(): void;
Description

Recalculate the bounding volume of the mesh from the vertices.

After modifying vertices you should call this function to ensure the bounding volume is correct. Assigning triangles will automatically Recalculate the bounding volume.
	function Start () {
		var mesh : Mesh = GetComponent(MeshFilter).mesh;
		mesh.RecalculateBounds();
	}