Light.shadows
var shadows: LightShadows;
LightShadows shadows;
shadows as LightShadows
Description

How this light casts shadows?

See Also: LightShadows, shadowStrength property, Renderer.castShadows, Renderer.receiveShadows.
	// make the light cast hard shadows
	light.shadows = LightShadows.Hard;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        light.shadows = LightShadows.Hard;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		light.shadows = LightShadows.Hard