LensFlare.brightness
var brightness: float;
Description

The strength of the flare.

This controls the size and brightness of the flare elements.

See Also: Lens flare component, flare assets.
	// Increments the strenght of the Lensflare lf when the Transform tr
	// gets closer to the Lens flare

var lf : LensFlare; var tr : Transform;

function Update() { lf.brightness = 1/Vector3.Distance(lf.transform.position, tr.position); }