Joint.axis
var axis: Vector3;
Vector3 axis;
axis as Vector3
Description

The Direction of the axis around which the body is constrained.

The Axis is defined in local space.
	hingeJoint.axis = Vector3.up;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        hingeJoint.axis = Vector3.up;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		hingeJoint.axis = Vector3.up