HostData.useNat
var useNat: bool;
Description

Does this server require NAT punchthrough?

	// Requests info from the master server and prints if each host
	// uses NAT punchthrough.

function Start() { var hostData : HostData[] = MasterServer.PollHostList(); for(var element : HostData in hostData) { Debug.Log(element.gameName + " Uses NAT: " + element.useNat); } }