HostData.playerLimit
var playerLimit: int;
Description

Maximum players limit.

	// Requests info from the master server and prints
	// the gameType of each host

function Start() { var hostData : HostData[] = MasterServer.PollHostList(); for(var element : HostData in hostData) { Debug.Log(element.gameName + " max spots: " + element.playerLimit); } }