HostData.connectedPlayers
var connectedPlayers: int;
Description

Currently connected players.

	// Requests info from the master server and prints
	// the number of players playing on each host

function Start() { var hostData : HostData[] = MasterServer.PollHostList(); for(var element : HostData in hostData) { Debug.Log(element.connectedPlayers + " are connected to " + element.gameName); } }