HandleUtility.WorldToGUIPoint
static function WorldToGUIPoint(world: Vector3): Vector2;
static Vector2 WorldToGUIPoint(Vector3 world);
static def WorldToGUIPoint(world as Vector3) as Vector2
Parameters

world Point in world space.
Description

Convert world space point to a 2D GUI position.

Uses the current camera to calculate the projection.

See Also: GUIPointToWorldRay, RaySnap.