HandleUtility.PushCamera
static function PushCamera(camera: Camera): void;
static void PushCamera(Camera camera);
static def PushCamera(camera as Camera) as void
Description

Store all camera settings.

The camera settings will be added to a so-called "stack" list, where they will stay until retrieved by a call to PopCamera. The settings will be stored in the reverse of the order in which they were added, so a call to PopCamera will retrieve the most recently stored Camera data and then remove it from the stack. A subsequent call to PopCamera will then retrieve the next most recently pushed data and so on.