GameObject.transform
var transform: Transform;
Transform transform;
transform as Transform
Description

The Transform attached to this GameObject. (null if there is none attached).

	var other : GameObject; 
	other.transform.Translate(1,1,1);
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    public GameObject other;
    void Example() {
        other.transform.Translate(1, 1, 1);
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	public other as GameObject

	def Example() as void:
		other.transform.Translate(1, 1, 1)