GameObject.activeInHierarchy
var activeInHierarchy: bool;
bool activeInHierarchy;
activeInHierarchy as bool
Description

Is the GameObject active in the scene?

This lets you know if a gameObject is active in the game. That is the case if its GameObject.activeSelf property is enabled, as well as that of all it's parents.

See Also: GameObject.SetActive, GameObject.activeSelf.