GUIText.richText
var richText: bool;
bool richText;
richText as bool
Description

Enable HTML-style tags for Text Formatting Markup.

Supported tags are: <color="htmlcolor">colored text</color>, where "htmlcolor" is a html color string, like "#ff0000" or "red". <b>bold text</b> <i>italic text</i> <size=20>sized text</size> These are only supported for fonts set to use dynamic font rendering, except for the 'color' tag.
	guiText.richText = true;
using UnityEngine;
using System.Collections;

public class Example : MonoBehaviour {
    void Example() {
        guiText.richText = true;
    }
}
import UnityEngine
import System.Collections

public class Example(MonoBehaviour):

	def Example() as void:
		guiText.richText = true